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Patent Searching and Data


Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2022018999
Kind Code:
A
Abstract:
To provide a game machine capable of enhancing interest of a game in a special state.SOLUTION: In a game which wins a replay combination during CBBF, the replay combination is won regardless of an operation timing or the like, so that a CBB combination cannot be won. During CBBF, by performing control into either RT2 where winning probability of the replay combination is high or RT0/RT1 of low probability, rate at which a result of a combination lottery is a result other than replay combination winning is varied depending on whether the RT state is RT0/RT1 or RT2 during the same CBBF, and an average period until control into "NOM" where a CBB combination is won and a lottery about RBB combination is performed is varied. When RBB is over and a SHIFT combination is not won, control into RT1 is performed; when the SHIFT combination is won, control into RT0 is performed. Control into RT2 is performed when RT2 shift symbol is stopped in RT1, whereas in RT0, the RT0 is continued until the RBB combination is won.SELECTED DRAWING: Figure 8

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Inventors:
HENMI KENGO
Application Number:
JP2020122504A
Publication Date:
January 27, 2022
Filing Date:
July 17, 2020
Export Citation:
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Assignee:
YAMASA KK
International Classes:
A63F5/04