To provide a method for automatically identifying an object, in order to solve the following problem that most swing analysis systems require an operator to manually enter the type of a club and a ball that are being used, and this has to be repeated every time the operator chooses a different type of club or ball, resulting in significant downtime.
The method is used in conjunction with a performance monitor. A set of markers are selectively positioned on the surface of each of a plurality of golf clubs and golf balls. It is desired that each set of markers forms a unique pattern on each of the golf clubs and golf balls. Each unique pattern is preferably acquired and stored. The player can choose any of a plurality of golf clubs and golf balls. When within the field of view of the performance monitor, the pattern on the club and ball is automatically matched with the stored patterns, thereby identifying the type of club and ball.
PELLETIER DIANE I
Fumiaki Otsuka
Shishido Kaichi
Village shrine Atsuo
Disciple Maru Ken
Ino Sato
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