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Title:
METHOD AND DEVICE FOR RENDERING GRAPHICAL OBJECT INTO CHUNK IMAGE, AND FOR COMBINING IMAGE LAYER INTO DISPLAY IMAGE
Document Type and Number:
Japanese Patent JP2004102998
Kind Code:
A
Abstract:

To provide a high-speed parallel processing device requiring small memory capacity by converting a graphical object into a chunk image and by synthesizing the chunk image to generate a display image.

In order to reduce a rendering overhead, this device executes affine transformation on a g-sprite 552 for simulating motion of a three-dimensional object rather than re-rendering the object for frame animation. Rendering geometry in a shank enables complicated fragment antialiasing. The device stores fragmentary or semitransparent pigments for expressing a partially covered pigment position in a fragment buffer. After rasterizing a primitive for the shank, a fragment decomposition auxiliary device identifies the fragment for calculating output pigments. A rasterizing component of the device tries to unite fragments for saving a fragment memory.


Inventors:
MYHRVOLD NATHAN P (US)
KAJIYA JAMES T (US)
TORBORG JOHN G JR (US)
KENWORTHY MARK L (US)
TOELLE MICHAEL A (US)
GRIFFIN KENT E (US)
LENGYEL JEROME E (US)
GABRIEL STEVEN A (US)
VERES JAMES E (US)
CHAUVIN JOSEPH W (US)
GOOD HOWARD (US)
POWELL WILLIAM CHAMBERS III (US)
Application Number:
JP2003286311A
Publication Date:
April 02, 2004
Filing Date:
August 04, 2003
Export Citation:
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Assignee:
MICROSOFT CORP (US)
International Classes:
G06T1/00; G06T1/20; G06T11/00; G06T15/00; G06T15/04; G09G5/00; G09G5/377; G09G5/38; (IPC1-7): G06T15/40; G09G5/00; G09G5/377
Attorney, Agent or Firm:
Kosaku Sugimura