Title:
遊技機
Document Type and Number:
Japanese Patent JP7086769
Kind Code:
B2
Abstract:
To provide a game machine capable of suitably displaying an image in a display area when displaying a specific image.SOLUTION: In a specific state, a background image A21 corresponding to a specific state and resident images A41, A42 are displayed in a display area, and a specific image A11 corresponding to a specific state is displayed in a performance area set to a front side of one portion of a display area in which the background image is displayed. When shifting from a normal state to a specific state and when shifting from a specific state to a normal state, nearly entire area of a display area is displayed in a specific color. Data capacity of data of the background image A21 and data of the resident images A41, A42 is smaller than data capacity of data of the specific image A11.SELECTED DRAWING: Figure 3
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Inventors:
Toshio Ogura
Application Number:
JP2018136306A
Publication Date:
June 20, 2022
Filing Date:
July 20, 2018
Export Citation:
Assignee:
Sankyo Co., Ltd.
International Classes:
A63F5/04
Domestic Patent References:
JP2012045129A | ||||
JP2018068674A | ||||
JP2015006519A |
Other References:
58 パチスロおそ松くん 設定差判明しまくり! 継続率89%が機械割119%の出玉性能を生み出す!,パチスロ必勝ガイドMAX,第6巻,株式会社ガイドワークス 吉良 誠二
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