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Patent Searching and Data


Title:
感情ベースのキャラクタ・インタラクションを有するコンピュータ・ゲーム
Document Type and Number:
Japanese Patent JP2005536257
Kind Code:
A
Abstract:
A system and method for use in controlling character interactions in a computer game. The method typically includes providing a squad of user-commandable characters. The squad typically includes a player character and a non-player character, the non-player character being commandable via the player character. The method further typically includes detecting a predefined game event, adjusting a current emotional state of the non-player character based on the game event, and selecting a non-player character reaction based on the current emotional state of the non-player character.

Inventors:
Wanat, peter
Application Number:
JP2004529776A
Publication Date:
December 02, 2005
Filing Date:
August 20, 2003
Export Citation:
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Assignee:
Vivendi Universal Games, Incorporated
International Classes:
A63F13/00; A63F13/10; (IPC1-7): A63F13/00
Attorney, Agent or Firm:
Yoshihiro Tsunoda
Yasu Furukawa
Toshio Nishitani
Keiji width
Izumi Uchiyama
Yosuke Koreeda