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Patent Searching and Data


Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2018158020
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a technology which can maintain interest of a game.SOLUTION: When game balls enter a big winning port during a jackpot game, point P1 is added; when they enter a normal winning port 24, point P2 is added. Onto a screen, point P1 is displayed, whereas no point P2 is displayed. Game balls having entered the normal winning port 24 during the jackpot game are all stored to a storage device 64. When the jackpot game is over, storage of a storage device 64 is released, and game balls stored pass an out port after collected in a collection hole 67. A main control CPU 72 transmits an out port passage performance command when passage of game balls is detected by an out port switch 69 during a jackpot ending time. A performance control CPU 126 executes count-up performance of total point numbers of points P1, P2 and puts out shooting sound via an acoustic driving circuit 134 on the basis of the received out port passage performance command.SELECTED DRAWING: Figure 57

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Inventors:
HOSHINA HITOSHI
Application Number:
JP2017057867A
Publication Date:
October 11, 2018
Filing Date:
March 23, 2017
Export Citation:
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Assignee:
HEIWA CORP
International Classes:
A63F7/02
Domestic Patent References:
JP2015080551A2015-04-27
JP2017217106A2017-12-14
JP2017113536A2017-06-29
JP2011030834A2011-02-17
JP2013176545A2013-09-09
JP2008104584A2008-05-08
JP2001062112A2001-03-13
JP2016202349A2016-12-08
Attorney, Agent or Firm:
Takahiro Yamazaki
Ozuhara Shin Kozue