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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2019042223
Kind Code:
A
Abstract:
To provide a game machine adopting a concept of creating a game progress state advantageous to a player and capable of realizing further innovative game characteristics.SOLUTION: A game machine has a normal game state and a specific game state (e.g. time-saving game state) in which game balls enter a second start opening more easily than in the normal game state. In the specific game state, a BGM selection screen for changing BGM output from a speaker can be displayed on a performance display device. While the BGM selection screen is displayed, on the basis of the fact that an operation member is operated, the BGM output from the speaker can be changed. In a specific performance period in the specific game state, the BGM output from the speaker can be changed, on the basis of the fact that the operation member is operated, even though the BGM selection screen is not displayed.SELECTED DRAWING: Figure 50

Inventors:
EZURA SHOHEI
MURAKAMI MASATO
UCHIYAMA YASUHIRO
Application Number:
JP2017169702A
Publication Date:
March 22, 2019
Filing Date:
September 04, 2017
Export Citation:
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Assignee:
SAMMY CORP
International Classes:
A63F7/02
Domestic Patent References:
JP2017104302A2017-06-15
JP2016171879A2016-09-29
JP2016049189A2016-04-11
JP6167422B12017-07-26
Attorney, Agent or Firm:
Ito On



 
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