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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2020146479
Kind Code:
A
Abstract:
To provide a game machine capable of favorably displaying first identification information and second identification information.SOLUTION: A game machine executes a variable display of identification information and, when a special display result is derivedly displayed as a variable display result, can control a game state to an advantageous state advantageous to a player, where the identification information includes first information and second information. The display pattern of the identification information includes a first display pattern that does not display the second information and displays the first information, and a second display pattern that displays the first information and second information. In a special ready-to-win performance developing after the lapse of a prescribed time after a mode of an identification information variable display turns out a ready-to-win mode, the game machine displays the first information in a reduced size and, in response to a performance sound to be output during the special ready-to-win performance, causes the reducedly displayed first information to execute a prescribed operation to be displayed, and, when the game state is controlled into the advantageous state, after the termination of the special-ready-to-win performance, returns the reduced first information into a normal size and derivedly displays the special display result.SELECTED DRAWING: Figure 15

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Inventors:
OGURA TOSHIO
Application Number:
JP2020089486A
Publication Date:
September 17, 2020
Filing Date:
May 22, 2020
Export Citation:
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Assignee:
SANKYO CO
International Classes:
A63F7/02
Domestic Patent References:
JP2017080181A2017-05-18
JP2017006173A2017-01-12
JP2016097073A2016-05-30