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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2020151343
Kind Code:
A
Abstract:
To provide a game machine capable of giving motivation for playing games with specific number of inserted medals among a plurality of number of inserted medals.SOLUTION: In a CBB1 state to which a shift is made when a CBB1 is won, the state is shifted between a CBB1 general state and a CB state. In the CBB1 general state, it is set that three medals and two medals can be selected as the number of inserted medals and determined whether or not an RB and a cherry can be achieved. An internal lottery is performed so that the RB is won in the lottery at a same lottery-winning probability when the number of inserted medals is three and the number of inserted medals is two. The lottery-winning probability of the cherry is set so that an expectation value of a medal acquisition rate in each of the number of inserted medals of three medals and two medals becomes higher when the number of inserted medals is three than when the number of inserted medals is two.SELECTED DRAWING: Figure 11

Inventors:
YUKIE TAKESHI
SATO NAOYUKI
ITO MOTOAKI
FUKUDA HIDEYUKI
KITA SHOGO
YAMAMOTO TAKASHI
MAEHARA MASANORI
IDA YUSUKE
NORITA ATSUSHI
NAKAUCHI TSUBASA
SUGIYAMA SHUNYA
IKUMA RYOTA
Application Number:
JP2019054570A
Publication Date:
September 24, 2020
Filing Date:
March 22, 2019
Export Citation:
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Assignee:
OLYMPIA KK
International Classes:
A63F5/04
Domestic Patent References:
JP2006305182A2006-11-09
JP2007000415A2007-01-11
JP2004105652A2004-04-08
Attorney, Agent or Firm:
Hiroaki Hara
Kenichi Takeuchi



 
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