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Title:
遊技機
Document Type and Number:
Japanese Patent JP6411305
Kind Code:
B2
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine capable of further variedly executing a spatial performance.SOLUTION: The game machine comprises a special performance unit 100 that includes an edge light unit 110 and a liquid crystal shutter unit 120 on a front side and a rear side respectively, at a certain distance apart from each other in front of a liquid crystal display device, and executes a special performance by cooperation between the edge light unit 110 and the liquid crystal shutter unit 120. The edge light unit 110 reflects a light beam from an LED 114 introduced in a light guide plate 111 from an end face, by a prism of the light guide plate front face and guides it to the rearward. The liquid crystal shutter unit 120 changes over pixel cells 123 disposed in a matrix form, between a transmission state facing a plate width direction and a light non-transmission state facing the plate surface direction, and executes the special performance of generating a character, a symbol, a graphic and the like in a forward space of the liquid crystal display device, moving them, expanding/contracting them, deforming them, and changing them.SELECTED DRAWING: Figure 3

Inventors:
Keiichiro Akabane
Masataka Nagano
Application Number:
JP2015189550A
Publication Date:
October 24, 2018
Filing Date:
September 28, 2015
Export Citation:
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Assignee:
Newgin Co., Ltd.
International Classes:
A63F7/02; A63F5/04
Domestic Patent References:
JP2015039612A
JP2014188100A
JP2015008822A
JP201523921A
JP2015130989A
JP2005302712A
JP2005185624A
Attorney, Agent or Firm:
Yashiko Mori



 
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