Title:
遊技機
Document Type and Number:
Japanese Patent JP6441972
Kind Code:
B2
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine in which a performance of a game does not become monotonous, since there is a game machine for outputting a prescribed music, which outputs repeatedly, a prescribed BGM when a corresponding game state continues for a longer period than a period of the prescribed BGM, in the game machine, a performance of a game becomes monotonous, and an interest of a game cannot be sufficiently enhanced.SOLUTION: A sub ROM stores pieces of performance music information respectively corresponding to an operation of a start lever, an operation of a stop button, an input operation of a medal or an operation of a bet button. A sub CPU determines a performance content according to an interval winning role, then according to the determined performance content, selects the performance music information corresponding to the operation of the start lever, the operation of the stop button, the input operation of the medal or the operation of the bet button, then outputs the performance music information from a speaker. When an interval between operations is longer than a length of the performance music information corresponding to the respective operation, operation waiting music information is output until the operation in a next order is performed.SELECTED DRAWING: Figure 50
Inventors:
Takahashi Ning
Application Number:
JP2017006478A
Publication Date:
December 19, 2018
Filing Date:
January 18, 2017
Export Citation:
Assignee:
Universal Entertainment Inc.
International Classes:
A63F5/04
Domestic Patent References:
JP2008061881A | ||||
JP2011087721A | ||||
JP2013248024A | ||||
JP2013017547A | ||||
JP2008237734A | ||||
JP2009226061A | ||||
JP2000296207A |
Attorney, Agent or Firm:
Shinto International Patent Office