Title:
弾球遊技機
Document Type and Number:
Japanese Patent JP6675534
Kind Code:
B2
Abstract:
PROBLEM TO BE SOLVED: To suitably report a performance and a lottery result even if a lottery is held at a high frequency.SOLUTION: A Pachinko machine determines winning or losing of a normal pattern at a high frequency, and performs variation display and establishment display by one pseudo pattern on each of A to L display parts 15a-15l. A display part (target display part) for performing variation display is cyclically changed in a clockwise direction, namely, from the A display part 15a → the B display part 15b → ... → the L display part 15l → the A display part 15a → .... Variation display on the target display part lasts approximately 0.6 seconds, and variation display is started on the next target display part when 0.6 seconds pass after completion of the variation display. When variation display on the target display part is started, a display part that becomes a target display part next, may be set to a display OFF state (for example, a state in which the display part is turned off).SELECTED DRAWING: Figure 25
More Like This:
JP4666949 | Game machine |
JP5470437 | Game machine |
JP2022150332 | GAME MACHINE |
Inventors:
Uchigashima Regular
Application Number:
JP2016081136A
Publication Date:
April 01, 2020
Filing Date:
April 14, 2016
Export Citation:
Assignee:
Takao Co., Ltd.
International Classes:
A63F7/02
Domestic Patent References:
JP2005192783A | ||||
JP11226208A | ||||
JP201125085A | ||||
JP639104A | ||||
JP3115168B2 | ||||
JP113391B2 | ||||
JP2004187871A | ||||
JP2005237838A | ||||
JP2005245621A | ||||
JP200843468A | ||||
JP2001252412A | ||||
JP6085773B2 |
Attorney, Agent or Firm:
Nagoya International Patent Service Corporation