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Title:
遊技機
Document Type and Number:
Japanese Patent JP6683325
Kind Code:
B2
Abstract:
To provide a game machine capable of performing presentations having a high level of amusement properties.SOLUTION: In a game machine 1, whether or not to perform a special game is determined and a presentation based on the determination result is performed. In the game machine 1, in response to an input to input means during an effective period, a specific presentation may be performed or may not be performed. If the specific presentation is not performed, in response to a next input, the specific presentation may be performed or may not be performed. In these configurations, a probability of the specific presentation being performed in response to an input at a second time or a following time during the effective period is lower than a probability of the specific presentation being performed in response to the input at the first time during the effective period.SELECTED DRAWING: Figure 22

Inventors:
Takehiro Yamamoto
Application Number:
JP2019016929A
Publication Date:
April 15, 2020
Filing Date:
February 01, 2019
Export Citation:
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Assignee:
Sansei R&D Co., Ltd.
International Classes:
A63F7/02
Domestic Patent References:
JP2014239926A
JP2018038766A
JP2016193131A
Attorney, Agent or Firm:
Motoko Kono



 
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