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Title:
遊技機
Document Type and Number:
Japanese Patent JP6709188
Kind Code:
B2
Abstract:
To provide a game machine capable of guaranteeing impartiality of a game.SOLUTION: In a period after termination of an advantageous state until a prescribed number of times of variable display are executed, the game machine can control a game to a high frequency state in which a frequency that normal variable winning means turns into a state to allow entry of game media, is higher than that in the normal game state. When the game is controlled to the high-frequency state, in a final variable display out of the prescribed number of times, the game machine terminates the high frequency state after the display result is displayed and before a next variable display becomes possible to start, where a period from when the display result is displayed until the next variable display becomes possible to start, is set longer than a prescribed period when the game media become possible to enter the normal variable winning means.SELECTED DRAWING: Figure 34

Inventors:
Toshio Ogura
Application Number:
JP2017098669A
Publication Date:
June 10, 2020
Filing Date:
May 18, 2017
Export Citation:
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Assignee:
Sankyo Co., Ltd.
International Classes:
A63F7/02
Domestic Patent References:
JP2017046864A
JP2018068914A
JP2018149189A



 
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