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Title:
遊技機
Document Type and Number:
Japanese Patent JP6762980
Kind Code:
B2
Abstract:
To provide a game machine capable of storing information related to a performance when power is interrupted without squeezing the capacity of a main control unit.SOLUTION: A game machine includes a main control unit that controls progress of the game and a sub-control unit that receives a command transmitted from the main control unit. The sub-control unit includes performance control means that executes control related to a performance on the basis of the command, and power interruption control means that executes power interruption control to be executed when a power interruption occurs and to be completed until a predetermined time elapses. The power interruption control means, when the power interruption control means starts the power interruption control, executes a power interruption performance process related to the performance at the time of power interruption. The performance control means, in a case the performance control means executes the power interruption performance process when the power interruption control is started, delays progress of the power interruption control in a range in which power interruption control can be completed within a predetermined time.SELECTED DRAWING: Figure 5

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Inventors:
Hidefumi Omori
Application Number:
JP2018057247A
Publication Date:
September 30, 2020
Filing Date:
March 23, 2018
Export Citation:
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Assignee:
Peace Co., Ltd.
International Classes:
A63F7/02
Domestic Patent References:
JP2010004981A
Attorney, Agent or Firm:
Chikajima International Patent Office



 
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