Title:
遊技機
Document Type and Number:
Japanese Patent JP6941864
Kind Code:
B2
Abstract:
To solve the problem of conventional game machines performing control such that, when it is determined that a disadvantageous first special game is to be executed while a special performance is executed, the stop display of identification information regarding the first special game during execution of the special performance is avoided by performing a game performance regarding the first special game after ending the special performance in advance before the stop display of the identification information regarding the first special game is performed, which however does not take into account a case where a reserve is used up while the special performance is executed causing a period in which variable display of the identification information is not executed, so that continuing the special performance as it is may cause the variable display of the identification information executed first thereafter to be regarding the first special game.SOLUTION: The present invention enhances game amusement by clarifying an execution period of a game performance indicating that a special game advantageous to a player is to be executed.SELECTED DRAWING: Figure 49
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Inventors:
Aoi Kobayashi
Yoshiyuki Kurachi
Yoshiyuki Kurachi
Application Number:
JP2017199947A
Publication Date:
September 29, 2021
Filing Date:
October 13, 2017
Export Citation:
Assignee:
Sansei R&D Co., Ltd.
International Classes:
A63F7/02
Domestic Patent References:
JP200966322A | ||||
JP2014226242A | ||||
JP2013184006A |
Attorney, Agent or Firm:
Motoko Kono