To provide an amusement facility operating system, a game machine, a method for controlling the operation of amusement facilities, a program, and a recording medium, capable of raising the repetition rate without extra processing time and extra labor costs.
Discrimination data and preference information of users are previously registered in a user information recording part 420 of a control-side system 400 connected to a game-center-side system 100 via a network. The game histories of the users are also sequentially recorded in the user information recording part 420 as user information. As the user information is collectively controlled in the user information recording part 420 of the control-side system 400, it is possible to provide various services at the game machines all over the country. Therefore, there is no need for extra processing time on the side of a game center 100, and it is possible to provide various services without the need for extra labor costs and raise the rate of repetition.
JP2000288239A | 2000-10-17 | |||
JP2000000376A | 2000-01-07 | |||
JPH1076071A | 1998-03-24 | |||
JPH09152999A | 1997-06-10 | |||
JPH1157217A | 1999-03-02 | |||
JPH10301946A | 1998-11-13 | |||
JPH11161588A | 1999-06-18 | |||
JPH11249672A | 1999-09-17 | |||
JPH11161271A | 1999-06-18 | |||
JPH11259738A | 1999-09-24 |
CSNH200300052007; 'コンテンツ配信システム' NEC技報 第53巻/第11号/通巻第381号, 20001124, p.52-55, 日本電気株式会社
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