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Patent Searching and Data


Title:
BALL-SHOOTING GAME MACHINE
Document Type and Number:
Japanese Patent JP2003019290
Kind Code:
A
Abstract:

To previously notify players of the occurrence of an advantageous state by the difference between performance displays while game patterns are varied to improve expectation of the player.

This ball-shooting game machine is provided with a pattern actuating means 14, a pattern display means 13 capable of varying and displaying the game patterns, a display control means 42 for varying and displaying the game patterns of the pattern display means 13 on the basis of the detection of a game ball by the pattern actuating means 14, and an advantageous state generating means 38 for generating the advantageous state advantageous for the players in the case that halting patterns are in a specific mode after the pattern display means 13 is varied. The display control means 42 is provided with a function for controlling the first performance display and second performance display of the pattern display means 13 when the game patterns are varied. The provability of the occurrence of the advantageous state is set higher in the case of displaying the second performance display after the first performance display than in the case of displaying the performance displays in another order of display such as displaying the first performance display after the second performance display.


Inventors:
KOIKE TOMOHIRO
OOMAKI SUKEMITSU
Application Number:
JP2001206570A
Publication Date:
January 21, 2003
Filing Date:
July 06, 2001
Export Citation:
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Assignee:
FUJI SHOJI
International Classes:
A63F7/02; (IPC1-7): A63F7/02
Attorney, Agent or Firm:
Koji Tanifuji