To provide a video game machine which can be used to perform an interactive game software between remote rooms.
A master machine is provided with a transmit section 14 and a receive section 15 with spread spectrum method, and a slave machine is designed in the same manner as the master machine. In the master machine, an image data to be displayed at the slave machine is compressed at an information source coding section 12, and the data is added with the slave machine' s ID at a packet creating section 13 and this data is sent as a packet to the slave machine in a time division multiplex method. The slave machine transmits a key input information, and the information is received by the receive section 15 of the master machine in a time division multiplex method and is applied to games.
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