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Patent Searching and Data


Title:
ELECTRONIC GAME MACHINE
Document Type and Number:
Japanese Patent JP3115825
Kind Code:
B2
Abstract:

PROBLEM TO BE SOLVED: To provide a novel highly interesting electronic game machine which has advantages of an analogue game and interest of a digital game.
SOLUTION: This electronic game machine is provided with a machine adapter 4a detachably attached to a game machine main body 1 and a traveling toy 5a having traveling wheels 6a. The machine adapter 4a is provided with an A/D converter which converts analogue data such as traveling speed or traveling distance of the traveling toy 5a into digital data based on the rotation of the traveling wheels 6a and outputs the traveling information composed of the converted digital data to the game machine main body 1. A game cassette 2 detachably installed in the game machine main body 1 has a program storage part for storing a game program which is so played that a traveling body on a game image is made to travel on a course based on the traveling information from the machine adapter 4a and the machine is so constituted that the game information based on the game program of the game cassette 2 is outputted on a television picture tube 7, a monitor device for game information.


Inventors:
Takashi Shimichi
Masaya Sasano
Application Number:
JP15310496A
Publication Date:
December 11, 2000
Filing Date:
May 24, 1996
Export Citation:
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Assignee:
Banpresto Co., Ltd.
International Classes:
G09B9/04; A63F13/245; A63F13/98; A63H18/02; A63H30/02; (IPC1-7): A63F13/00; A63H18/02; A63H30/02; G09B9/04
Domestic Patent References:
JP531255A
Attorney, Agent or Firm:
Shuji Takada