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Patent Searching and Data


Title:
GAME DEVICE, GAME PROCESSING METHOD AND RECORDING MEDIUM
Document Type and Number:
Japanese Patent JP3867747
Kind Code:
B2
Abstract:

PROBLEM TO BE SOLVED: To execute a game progressing on realtime by comparing first time information obtained from a clock function when the game is started with second time information predetermined by a player, and determining the contents of operation of the game on the basis of the result of the comparison.
SOLUTION: When a game is started by the starting instruction, the present time is got from a clock part 26, and a number of times of plays by a player is got as the initial setting. When the play is started at first, the player stipulates a set picture of a waiting time on a display part 23, and the game is progressed on the basis of a program 22b for the first representation after the waiting time is input. On the other hand, in a case when the start of the play is not the first time, whether the time at the start of the game is agreed with the waiting time with a character in the game or not is judged, and the character is displayed on the picture on the basis of the main scenario representation program when the judgment is YES.


Inventors:
Yumiko Miyabe
Application Number:
JP7064398A
Publication Date:
January 10, 2007
Filing Date:
March 19, 1998
Export Citation:
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Assignee:
Sega Corporation
International Classes:
A63F9/24; A63F13/45; A63F13/52; A63F13/55; A63F13/58; (IPC1-7): A63F9/22; A63F9/24
Domestic Patent References:
JP9182876A
JP11244536A
Attorney, Agent or Firm:
Yoshiyuki Inaba
Katsuro Tanaka
Shinji Oga