To provide a game information provision system and the like allowing a player to easily affiliate a character to a desired group.
A game information provision device 100 includes: a communication part 110 for receiving character information and desire information showing a group to which the player desires to affiliate the character; a storage part 120 storing group data 122 indicating the group and same attribute group data 124 indicating same attribute groups having the same attribute to the group; a determination part 130 determining whether or not affiliating it to the group desired to be affiliated based on the desire information, an updating part 140, and a game computing part 150 executing a game computing for making the character match against a character affiliated to a group different from the group to which the character is affiliated or from the same attribute group, or different group of the same attribute based on parameters included in the character information and generating game information indicating the result of the game computing.
JP2004008578A | 2004-01-15 | |||
JP2008246116A | 2008-10-16 | |||
JP2003260272A | 2003-09-16 |
Mitsue Obuchi
Misa Nagata