To provide a game machine with which a player can enjoy a game without feeling getting tired by providing an unexpected variable displaying embodiment of a pattern by changing the variable displaying embodiment of the pattern and by doubling performance effect of a story and more improving an elaborate design of the story by performing an animation performance in cooperation with variation in the pattern.
It is characterized that, when the game reaches ready-to-win, the variable displaying embodiment of a finally stop-displayed pattern is changed and variable displaying of the pattern is performed under a condition where the scroll direction of the pattern is different from the scroll direction whose scroll displaying has been performed in advance.
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SNK CORP