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Patent Searching and Data


Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2002219237
Kind Code:
A
Abstract:

To solve a problem of a conventional and tiresome display of simple fluctuating patterns repeadly moving patterns at a prescribed speed and stopping the patterns at a prescribed timing and a position when the display stops.

When an arbitrary pattern is stopped and displayed on a prescribed position in the continuous figure patterns fluctuatingly displayed on a liquid crystal display screen 15M of a pattern display device 15, another pattern is stacked on the top or under the bottom of the pattern to be stopped and displayed. When the stop displays are repeated many time, then numerous regularities are generated. Therefore, various types of the regularities are combined to create various stop display forms, for example, creating visual operations that a pattern whose display is thought to be definite is slipped and settled to another pattern an patterns are alternately stacked and fed.


Inventors:
SHIMIZU SHINGO
Application Number:
JP2001016706A
Publication Date:
August 06, 2002
Filing Date:
January 25, 2001
Export Citation:
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Assignee:
ARUZE CORP
International Classes:
A63F7/02; (IPC1-7): A63F7/02
Attorney, Agent or Firm:
Takeshi Minegishi