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Patent Searching and Data


Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2007000224
Kind Code:
A
Abstract:

To provide a game machine capable of smoothly advancing a game according to the operation of a pattern stopping button.

The game machine comprises a main ROM 202 for storing a plurality of kinds of button presentation for changing the display mode of prescribed presentation patterns in a presentation display area 21c with the operation of a pattern stopping button 11 as the initiator, and a main CPU 201 for determining the button presentation and specific button presentation to be used in a series of variable display games from the start of the variable display of special patterns till the stop of the variable display among the button presentation stored in the main ROM 202 and determining whether the operation of the pattern stopping button 11 is the operation performed in the specific button presentation or not. If the operation is performed in the button presentation, the display mode of the prescribed presentation patterns is changed. If the operation is performed in the specific button presentation, the variable display of special patterns is stopped after the change of the display mode of the specific button presentation.


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Inventors:
OKADA KAZUO
Application Number:
JP2005181516A
Publication Date:
January 11, 2007
Filing Date:
June 22, 2005
Export Citation:
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Assignee:
ARUZE CORP
International Classes:
A63F7/02
Attorney, Agent or Firm:
Toshiro Ohata