Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2011000454
Kind Code:
A
Abstract:
To keep a player from losing a feeling of expectation for a high probability state after the end of a specific game state.
A game may be in a probability variable state even when a probability variable notification is not made, and a presentation mode of a presentation carried out over a plurality of times of variable displays after the end of a jackpot game state becomes a first probability variable presentation mode. Further when presentation is carried out in such a first probability variable presentation mode, a shift to a second probability variable presentation mode is made at different rates based on whether control into a high probability state is performed (S404-S406).
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Inventors:
ANDO MASATO
Application Number:
JP2010191110A
Publication Date:
January 06, 2011
Filing Date:
August 27, 2010
Export Citation:
Assignee:
SANKYO CO
International Classes:
A63F7/02
Domestic Patent References:
JP2006034804A | 2006-02-09 | |||
JP2007135700A | 2007-06-07 | |||
JP2005137689A | 2005-06-02 | |||
JP2007215579A | 2007-08-30 | |||
JP2004215914A | 2004-08-05 | |||
JP2005168993A | 2005-06-30 | |||
JP2006095092A | 2006-04-13 |
Attorney, Agent or Firm:
Fukami patent office