To provide a game machine for satisfying a managerial desire, even while arranging multiple kinds of prizes, which are different in prize acquisition difficulty level and purchase cost, etc.
The game machine 2 gives play points to a player whenever game counter values are paid. On the other hand, the game machine includes a first prize platform 6 and a second prize platform 8 in which the different kinds of prizes are respectively arranged. Consumption points are set by a digital switch 62 for every platform. An XY stage 12 is driven and controlled in response to the operation input of the player to move the suspension position of a crane device 10. Thereafter, the crane is lowered to perform an acquisition action to acquire a prize, and also the consumption points set in the prize platform at the suspension position are withdrawn from a play point.
JP2006116035A | 2006-05-11 | |||
JPH0824433A | 1996-01-30 | |||
JP2001046730A | 2001-02-20 | |||
JPH11319308A | 1999-11-24 | |||
JP2009183530A | 2009-08-20 |
Takekoshi Noboru
Inoue Ichi