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Patent Searching and Data


Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2012183257
Kind Code:
A
Abstract:

To provide a game machine that allows a player to have expectations for an advantageous game even in freeze state executed during false sign performance.

The game machine includes: an advantageous game control means 170 for executing the advantageous game more advantageous to the player than a normal game, depending on the number of transition games; a true sign performance state control means 190 for controlling a true sign performance state to be shifted to the advantageous game on completion of the performance state; a false sign performance state control means 200 for controlling a false sign performance state for allowing the player to have expectations for entering the advantageous game while the game state does not enter the advantageous game on completion of the performance state; a transition game count changing means 210 for changing the number of transition games; and a freeze control means 150 for executing freeze performance. The transition game count changing means 210 is configured to reduce the number of transition games if the freeze performance is executed in the false sign performance state.


Inventors:
MIYAGAWA JUNICHI
KAWAE DAISUKE
ONO YOICHI
TANAKA RYOHEI
SATO YOSHIHIKO
AIBA YUSUKE
KATAYAMA KAZUYA
SAKATA MASAFUMI
IMAMURA HIDETAKA
TERAMOTO SHUNSUKE
HIRAOKA KENTARO
FUKUDA HIDEYUKI
ENOKIDO SHINSUKE
Application Number:
JP2011050082A
Publication Date:
September 27, 2012
Filing Date:
March 08, 2011
Export Citation:
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Assignee:
OLYMPIA KK
International Classes:
A63F5/04
Domestic Patent References:
JP2011041721A2011-03-03
JP2005073948A2005-03-24
Attorney, Agent or Firm:
黒田 博道