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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2013188337
Kind Code:
A
Abstract:

To provide a game machine which can prevent the fairness of a game from being hindered while making the game executable by using an electronic token.

A game machine comprises: a credit number storage means for storing a credit number; an accumulation number storage means for storing an accumulation number which can be set to the credit number with a specified number as an upper limit; a management means for managing the credit number storage means and the accumulation number storage means; a receiving means which is constituted so as to be capable of receiving accumulation information transmitted from an external apparatus; and a transmission means which is constituted so as to be capable of transmitting a plurality of kinds of pieces of information including clearance information to the external apparatus. Furthermore, the management means updates the accumulation number on the basis of the accumulation information, and the transmission means transmits information on the accumulation number stored in the accumulation number storage means to the external apparatus on the basis of the establishment of a prescribed condition.


Inventors:
OKADA YASUHIRO
OTSUKA NORIHIDE
BANBA TSUNE
SAITO KEIGO
Application Number:
JP2012056681A
Publication Date:
September 26, 2013
Filing Date:
March 14, 2012
Export Citation:
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Assignee:
DAITO GIKEN KK
International Classes:
A63F5/04
Domestic Patent References:
JP2012029890A2012-02-16
JP2002360913A2002-12-17
JP2008167805A2008-07-24
Attorney, Agent or Firm:
Kazuki Yokota
Masashi Sahara



 
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