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Patent Searching and Data


Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2014239785
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To solve the problem that a player is annoyed and a game cannot be progressed smoothly since operation other than that of a MAXBET button becomes necessary when starting a game based on a different number of bets in execution of a game by betting a token by operation of the MAXBET button, and hence different operation is required every time when changing the number of bets to start the game.SOLUTION: A game machine is formed to start a game corresponding to the number of bets at a point of time when operation of a start switch (25) is performed, based on the operation of the start switch (25) before a game medium having the maximum number of bets is bet.

Inventors:
KIKUCHI TAKAYUKI
Application Number:
JP2013123232A
Publication Date:
December 25, 2014
Filing Date:
June 11, 2013
Export Citation:
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Assignee:
OLYMPIA KK
International Classes:
A63F5/04
Domestic Patent References:
JP2013066635A2013-04-18
JP2007185339A2007-07-26
JP2008272376A2008-11-13
JP2012147848A2012-08-09
Attorney, Agent or Firm:
Hiromichi Kuroda



 
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