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Patent Searching and Data


Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2015054111
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine capable of performing an image display properly in the case where a plurality of image data storage means are used.SOLUTION: When a V blank interruption signal from a CPU interface 201 is inputted, an operation control CPU 86 performs a drawing control of image data to a buffer A or a buffer B, V blank interruption signals corresponding to first sub performance display devices 11a to 11d after the start of that drawing control are inputted. After the end of the drawing of the image data in the buffer A or the buffer B, a swap setting is performed to designate the buffer A or the buffer B to output the image data. On the other hand, a display control part 213 in a VDP 262 performs the confirmation of swap setting, after a V blank interruption signal corresponding to the second sub performance display devices 11a to 11d after the start of the up-to-date drawing control was inputted, and after a standby time has elapsed from the input of the V blank interruption signal corresponding to those second sub performance display devices 11a to 11d.

Inventors:
OGURA TOSHIO
TANI MASAHITO
Application Number:
JP2013189268A
Publication Date:
March 23, 2015
Filing Date:
September 12, 2013
Export Citation:
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Assignee:
SANKYO CO
International Classes:
A63F7/02
Domestic Patent References:
JP2012228315A2012-11-22
JP2013132307A2013-07-08
JP2012143598A2012-08-02
Attorney, Agent or Firm:
Mitsuru Kimura
Yasuhito Amemiya
Kei Sakurada
Kazuyuki Sugimoto
Suzuki Hiroshi -- elegant