Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2016083087
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine capable of recognizing an instruction easily.SOLUTION: Even in the case where the visual confirmation of at least a portion of a display region (or a first display region) above an image display device 5 for displaying a first left shooting instruction notification image or a first right shooting instruction notification image 51 is obstructed by executing a notice performance of a "movable performance member action", the visual confirmation of a display region (or a third display region) of the lower left-hand side of the image display device 5 in which a second left shooting instruction notification image is displayed or a display region (or a second display region) of the lower right-hand side of the image display device 5 in which a second right shooting instruction notification image 52 is displayed, is not obstructed, but the second left-hand side instruction notification and the second right-hand side instruction information are executed, so that a player can easily recognize the instruction on which of the left game area or right game area the game ball should be shot to.SELECTED DRAWING: Figure 21
Inventors:
OGURA TOSHIO
Application Number:
JP2014217051A
Publication Date:
May 19, 2016
Filing Date:
October 24, 2014
Export Citation:
Assignee:
SANKYO CO
International Classes:
A63F7/02
Domestic Patent References:
JP2014113358A | 2014-06-26 | |||
JP2014014605A | 2014-01-30 | |||
JP2014033793A | 2014-02-24 | |||
JP2012210259A | 2012-11-01 | |||
JP2010213733A | 2010-09-30 | |||
JP2013132305A | 2013-07-08 |
Attorney, Agent or Firm:
Rock wall Fuyuki
Makoto Shiokawa
Shuji Mano
Makoto Shiokawa
Shuji Mano
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