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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2016202954
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To enhance amusement of games.SOLUTION: There is provided a game machine capable of being controlled in an advantageous state that is advantageous to a player, the game machine capable of being controlled in a first state and a second state that is more likely to be controlled in the advantageous state than the first state. The game machine includes: a body frame where a game area is provided; a front frame covering the front face of the game area and provided in an openable/closable manner to the body frame; reservation storage means for storing information regarding variable display as reservation storage information; and notice presentation performance means for performing a notice presentation on the basis of the reservation storage information stored in the reservation storage means. The notice presentation performance means can perform one of a plurality of kinds of notice presentations depending on whether or not to be controlled in the advantageous state, and can perform the notice presentation at a different rate between the reservation storage information that is stored when the front frame is in a closed state in the first state and the reservation storage information that is stored when the front frame is in an open state in the second state.SELECTED DRAWING: Figure 21

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Inventors:
OGURA TOSHIO
Application Number:
JP2016155054A
Publication Date:
December 08, 2016
Filing Date:
August 05, 2016
Export Citation:
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Assignee:
SANKYO CO
International Classes:
A63F7/02
Domestic Patent References:
JP5988462B22016-09-07
JP2012024265A2012-02-09
JP4873757B22012-02-08
JP3535196B22004-06-07
Attorney, Agent or Firm:
Yoshifumi Saeki
Yasushi Matsunuma
Masakuni Hirano
Field Saki Satoshi