Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2017018777
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a technique capable of accurately operating a presentation device having a high decoration display effect.SOLUTION: There is provided a game machine performing presentations accompanying games, the game machine including: a game control part for performing main control processing related to a game control and generating data including game related information which has been obtained by performing the main control processing; a RAM for storing all data which is generated by the game control part during one cycle of the main control processing; an output control part for outputting the data stored in the RAM during one cycle of the main control processing in a predetermined sequence; a presentation control part for receiving the data outputted from the output control part and performing a prescribed presentation by a movable body mobile device; and a movable body 610 which can transit between a first state and a second state, on the basis of an instruction from the presentation control part. The presentation control part, at the time when power is activated in the game machine, performs a confirmation operation for confirming that the movable body 610 transits from the first state to the second state, and transits from the second state to the first state.SELECTED DRAWING: Figure 41
Inventors:
ISHII TATSUMI
Application Number:
JP2016214839A
Publication Date:
January 26, 2017
Filing Date:
November 02, 2016
Export Citation:
Assignee:
KYORAKU SANGYO CO LTD
International Classes:
A63F7/02
Domestic Patent References:
JP2011161158A | 2011-08-25 | |||
JP2011110269A | 2011-06-09 | |||
JP2008245846A | 2008-10-16 |
Attorney, Agent or Firm:
Jiro Kobe
Yukio Iyoda
Fumio Ogata
Yukio Iyoda
Fumio Ogata