Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2017029545
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine, when a specific performance is executed, allowing a player to appropriately recognize the execution of the specific performance without any puzzlement.SOLUTION: The game machine includes performance change means that, when any one performance mode out of a variation performance determined by variation performance determination means and a read-ahead performance determined by read-ahead performance determination means, is a specific mode for changing a mode of an icon already displayed on a display screen during a prescribed symbol variation, and suggesting a result of a win/failure lottery by a mode of an icon after the change; and the other performance mode is a preset specific mode, changes the one performance mode into a different mode.SELECTED DRAWING: Figure 39
Inventors:
YASUDA HISASHI
KOIKE ATSUSHI
YAMAMOTO YUSUKE
SAKA YUKI
YOSHIKAWA AKIHIRO
SUMIKAWA TAKANORI
KOIKE ATSUSHI
YAMAMOTO YUSUKE
SAKA YUKI
YOSHIKAWA AKIHIRO
SUMIKAWA TAKANORI
Application Number:
JP2015154527A
Publication Date:
February 09, 2017
Filing Date:
August 04, 2015
Export Citation:
Assignee:
HEIWA CORP
International Classes:
A63F7/02
Domestic Patent References:
JP2014004441A | 2014-01-16 | |||
JP2014223202A | 2014-12-04 |
Attorney, Agent or Firm:
Junichi Miyazono
Miyazono Yasuo
Miyazono Yasuo