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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2017047321
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine capable of making an effective notification of information that is not directly related to a progress of a game.SOLUTION: A Pachinko game machine 1 is provided with sub liquid crystals 61, 62 in which information not directly related to a progress of a game and information related to the game is displayed. The information not directly related to the progress of the game is, for example, information to the effect that it is dangerous to perform a game with a child left in a player's automobile, or information calling attention of a player so as not to incur a damage from a luggage lifting during a game. The Pachinko game machine 1, for example, during a standby state, during an ending presentation of a big win game, or during an RTC presentation, displays the above information in the sub liquid crystals 61, 62.SELECTED DRAWING: Figure 4

Inventors:
NAGATA AYANA
NAGATA YASUHIRO
Application Number:
JP2016241961A
Publication Date:
March 09, 2017
Filing Date:
December 14, 2016
Export Citation:
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Assignee:
KYORAKU SANGYO CO LTD
International Classes:
A63F7/02
Domestic Patent References:
JP2008188156A2008-08-21
JP2013188324A2013-09-26
JP2011229973A2011-11-17
JP2014073145A2014-04-24
JP2014008145A2014-01-20
JP2015024014A2015-02-05
Attorney, Agent or Firm:
Ryo Teramoto
Masahiro Ozawa



 
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