Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2020116440
Kind Code:
A
Abstract:
To provide a game machine capable of increasing player's expectation for a jackpot without damaging the credit of the player.SOLUTION: A notice performance showing expectation that a result of one variation performance becomes a jackpot is performed a plurality of times during the variation performance. At this time, a rank of expectation of a notice performing of each time is respectively separately determined. In the case of determining a rank of expectation of a notice performance to be performed a second time or later in such a variation performance, a rank having expectation lower than the rank of the notice performance displayed before the second or later notice performance (one time before) is prevented from being selected. Thus, if expectation increased by a previously performed notice performance during one variation performance, a decline of expectation of a notice performance performed after that, that is, the occurrence of a degradation in expectation is prevented. Then, player's credit for a notice performance can be prevented from being damaged due to the degradation of the expectation.SELECTED DRAWING: Figure 32
More Like This:
JP2015112174 | GAME MACHINE |
JP7073447 | Pachinko machine |
JP2004000442 | GAME MACHINE |
Inventors:
IMOTO MASAHIKO
Application Number:
JP2020081862A
Publication Date:
August 06, 2020
Filing Date:
May 07, 2020
Export Citation:
Assignee:
SANYO PRODUCT CO LTD
International Classes:
A63F7/02
Domestic Patent References:
JP2009233038A | 2009-10-15 | |||
JP5440558B2 | 2014-03-12 | |||
JP6047862B2 | 2016-12-21 |
Attorney, Agent or Firm:
Patent Service Corporation Shinmei Century