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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2021074633
Kind Code:
A
Abstract:
To provide a game machine capable of suitably suppressing fraudulent conducts using a magnet and the like.SOLUTION: A value corresponding to a magnitude of a magnetic field is detected by detection means, and the value thus detected is calibrated by using a prescribed value for a calibration by calibration means. On the basis of the value thus calibrated, information or a value corresponding to the magnitude of the magnetic field is output by output means. The prescribed value for the calibration is set by setting means, and the setting is performed when a first movable body is operated, when a second movable body is not operated, and when a put-out motor is not operated. Therefore, the prescribed value for the calibration is set by taking into account of the effect of the magnetic field generating from the put-out motor, magnetic field detection means can be securely prevented from becoming unable to detect fraudulent magnetism (magnetic field) due to the fact that the setting has become an inadequate setting.SELECTED DRAWING: Figure 32

Inventors:
SUZUKI HIROMASA
OKAMURA GEN
Application Number:
JP2021023411A
Publication Date:
May 20, 2021
Filing Date:
February 17, 2021
Export Citation:
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Assignee:
SANYO PRODUCT CO LTD
International Classes:
A63F7/02
Domestic Patent References:
JP2010187918A2010-09-02
JP2005046357A2005-02-24
Attorney, Agent or Firm:
Patent Service Corporation Shinmei Century



 
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