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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2021078762
Kind Code:
A
Abstract:
To provide a game machine that optimally performs an attention drawing presentation.SOLUTION: A game machine is provided, comprising: attention drawing display performance means for performing an attention drawing display for a predetermined period when a predetermined condition is established; and presentation performance means that selects, at least in a part of a period during the predetermined period or after an elapse of the predetermined period when the attention drawing display is to be performed, a non-block presentation not blocking the visibility of the attention drawing display among a plurality of types of presentations and that can perform the selected non-block presentation.SELECTED DRAWING: Figure 37

Inventors:
YAMAMOTO YOSHIYUKI
Application Number:
JP2019209050A
Publication Date:
May 27, 2021
Filing Date:
November 19, 2019
Export Citation:
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Assignee:
DAITO GIKEN KK
International Classes:
A63F5/04
Domestic Patent References:
JP2018175839A2018-11-15
JP2019129857A2019-08-08
JP2018201541A2018-12-27
JP2019025000A2019-02-21
JP2018192149A2018-12-06
Attorney, Agent or Firm:
Kikuchi Yasuhiro



 
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