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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2023020164
Kind Code:
A
Abstract:
To provide a game machine with improved amusement of presentations that use characters.SOLUTION: A presentation control CPU 120 can display: a sixth battle image which is an image viewing a friend CA1 from the front side, and which is based on an inner first viewpoint; an eighth battle image which is an image viewing an enemy CA2 from the front side, and which is based on an inner third viewpoint; a seventh battle image which is displayed after a display of the sixth battle image and displayed before a display of the eighth battle image, which is an image with no display of the friend CA1 or the enemy CA2, and which is based on an inner second viewpoint; and a ninth battle image which is displayed after a display of the eighth battle image and displayed before a display of the sixth battle image, which is an image with no display of the friend CA1 or the enemy CA2, and which is based on an inner fourth viewpoint. A result of the battle can be notified after shifts are made from the inner first viewpoint up to the inner fourth viewpoint.SELECTED DRAWING: Figure 9-11

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Inventors:
OGURA TOSHIO
KONNO ATSUSHI
Application Number:
JP2021125389A
Publication Date:
February 09, 2023
Filing Date:
July 30, 2021
Export Citation:
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Assignee:
SANKYO CO
International Classes:
A63F7/02
Attorney, Agent or Firm:
Tomisaki Motonari
Tsutomu Yamada
Tomisaki Yo