Login| Sign Up| Help| Contact|

Patent Searching and Data


Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP3774780
Kind Code:
B2
Abstract:

PROBLEM TO BE SOLVED: To provide a game machine in which a time until a pattern stop is not delayed even when a slide is presented.
SOLUTION: A left pattern, a right pattern and a middle pattern, displayed on a special pattern display part of a Pachinko machine, are conducted with a high-speed variation for a time t1, a time t3 and a time t4, respectively, and then a low-speed variation is conducted for a time t0. After that, the high-speed variation is conducted for a time s1 and a sliding is presented and each of the patterns is tentatively stopped. A time until a tentative stop in the case of the tentative stop in which a low-speed variation for the limit of a time t2 without the sliding is conducted and a time until a tentative stop in the case of the tentative stop in which a low-speed variation is conducted for the time t0 and then a high-speed variation is conducted for the time s1 are equal.


More Like This:
JP2023033447GAME MACHINE
JP2000185149GAME MACHINE
JP2020022879GAME MACHINE
Inventors:
Yutaka Toyoda
Noriichi Takeuchi
Application Number:
JP2000329608A
Publication Date:
May 17, 2006
Filing Date:
August 01, 2000
Export Citation:
Click for automatic bibliography generation   Help
Assignee:
Toyomaru Sangyo Co., Ltd.
International Classes:
A63F7/02; (IPC1-7): A63F7/02
Domestic Patent References:
JP9038291A
JP8057122A
JP9047550A
Attorney, Agent or Firm:
Hisashi Yamamoto