Title:
Game machine
Document Type and Number:
Japanese Patent JP6141928
Kind Code:
B2
Abstract:
PROBLEM TO BE SOLVED: To make it possible to complicate changes of performance tables and to make estimation by a player hard by determining one performance table from many kinds of performance tables on the basis of game history with power supply or shield as a trigger with respect to a game machine such as a slot machine.SOLUTION: There are provided: performance table storage means (600) storing many kinds of performance tables to be used for performance by a performance device (70); game history storage means (610) capable of storing game history based on a game result and holding the storage state even after power supply is interrupted; and performance table determination means (320) capable of determining one performance table out of many kinds of performance tables stored to the performance table storage means (600) on the basis of game history stored to the game history storage means (610) with charge or interruption of the power supply as a trigger.SELECTED DRAWING: Figure 3
Inventors:
Kento Mine
Application Number:
JP2015174005A
Publication Date:
June 07, 2017
Filing Date:
September 03, 2015
Export Citation:
Assignee:
Yamasa Corporation
International Classes:
A63F5/04
Domestic Patent References:
JP2015134261A | ||||
JP2003180942A | ||||
JP2004089481A | ||||
JP2004229926A | ||||
JP2004267559A | ||||
JP2007209683A | ||||
JP2007209696A | ||||
JP2007330304A | ||||
JP2008000274A | ||||
JP2008194173A | ||||
JP2012228306A |
Attorney, Agent or Firm:
Patent Service Corporation Taiyo International Patent Office