Title:
Game machine
Document Type and Number:
Japanese Patent JP6270963
Kind Code:
B2
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine enabling players to achieve a sense of accomplishment by their own ability for grant of privilege based on an occurrence history of a performance.SOLUTION: Control means grants a right to shift to ART when an occurrence history (Fig. 107) of a performance displayed on performance history display means continuously becomes the same performance for a predetermined number of games or when the occurrence history becomes a predetermined combination, and reflects an operation result received via performance history display change reception means in the occurrence history of the performance displayed on the performance history display means when predetermination conditions are satisfied.SELECTED DRAWING: Figure 108
Inventors:
Yasunori Kobayashi
Kota Endo
Toru Komiya
Kota Endo
Toru Komiya
Application Number:
JP2016219234A
Publication Date:
January 31, 2018
Filing Date:
November 09, 2016
Export Citation:
Assignee:
Universal Entertainment Inc.
International Classes:
A63F5/04
Domestic Patent References:
JP201156032A | ||||
JP2006204681A | ||||
JP2004229927A | ||||
JP2006122528A | ||||
JP2008148829A | ||||
JP6069402B2 |
Other References:
「サイバードラゴン2」,パチスロ攻略マガジンドラゴン2011年8月号,日本,株式会社双葉社,2011年 6月21日,p.4-9
Attorney, Agent or Firm:
Tas Meister International Patent Office
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