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Patent Searching and Data


Title:
GAME PROGRAM
Document Type and Number:
Japanese Patent JP2008018160
Kind Code:
A
Abstract:

To provide a game program which can carry out a battle with versatile strategy of attacks.

In the game program, a computer is worked to conduct a processing for setting a standby time counter per character, a processing for setting the standby time determined per type of action of each character involved in the action ended to start the action of the standby time counter according to the end of the action of the character, a processing for determining the timing of permitting the inputting of an action command for a friend player's character when the counting of the standby time set for the standby time counter corresponding to the friend player's character is ended and a processing for starting the processing for making the character involved conduct an action based on the action command when the action command is inputted through an input device after the timing of permitting the inputting of the action command is reached.


Inventors:
KOGO JUNICHI
Application Number:
JP2006194269A
Publication Date:
January 31, 2008
Filing Date:
July 14, 2006
Export Citation:
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Assignee:
ARUZE CORP
International Classes:
A63F13/33; A63F13/42; A63F13/45; A63F13/52; A63F13/537; A63F13/55; A63F13/67; A63F13/833
Attorney, Agent or Firm:
Yasuo Yasutomi