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Title:
ゲームプログラム、ゲーム制御方法及び情報処理装置
Document Type and Number:
Japanese Patent JP7021299
Kind Code:
B2
Abstract:
To provide a game program, a game control method, and an information processor capable of changing effect of a special action according to the number of players cooperating with the special action.SOLUTION: When a computer determines that a point based on a first action of respective characters of an own player and another player is equal to or more than a predetermined value, a game program sets a specific period from the time when an input instruction of a second action is received first from the own player or another player as a cooperation reception period, receives an input instruction of the second action for the number of times up to the upper-limit number of times determined for each cooperating player from the cooperating player other than a player who performs an input instruction of the second action from among the own player and another player during the cooperation reception period, and executes changing effect of the second action according to the number of times of input instructions of the second action received from the cooperating player.SELECTED DRAWING: Figure 1

Inventors:
Naruaki Wada
Yoichi Shoda
Application Number:
JP2020121297A
Publication Date:
February 16, 2022
Filing Date:
July 15, 2020
Export Citation:
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Assignee:
GREE, Inc.
International Classes:
A63F13/847; A63F13/42; A63F13/46; A63F13/53; A63F13/822
Domestic Patent References:
JP2004097656A
JP2014171778A
JP2015123284A
JP2002320771A
JP2014028079A
Other References:
The PlayStation Books FAVORITE DEAR 公式ガイドブック,第1版,ソフトバンクパブリッシング株式会社,1999年07月30日,第027頁
Attorney, Agent or Firm:
Koichi Nakazawa