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Patent Searching and Data


Title:
METHOD FOR PRODUCING GAME AIMING AT SECONDARY CREATION
Document Type and Number:
Japanese Patent JP2016022366
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a method for producing a game aiming at secondary creation for allowing a game as a toy, a game machine, and reading matter to be a tool for creating a work, such as paper and a pen.SOLUTION: A game features absence of a story that a player has to pursue (1), diversified expression (2), and declaration of a range and a condition of permission to secondary creation of a game (3).SELECTED DRAWING: Figure 1

Inventors:
TAKADA SHUHEI
Application Number:
JP2014163957A
Publication Date:
February 08, 2016
Filing Date:
July 24, 2014
Export Citation:
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Assignee:
TAKADA SHUHEI
International Classes:
A63F13/45; A63F13/60
Domestic Patent References:
JP2012096027A2012-05-24
Other References:
"オープンワールド", WIKIPEDIA, vol. 2014年1月4日(土)13:44時点の版, JPN6017011614, 4 January 2014 (2014-01-04), ISSN: 0003533654
"2次創作のガイドライン", 株式会社トミーウォーカー, vol. 2014年7月18日時点のウェブアーカイブ, JPN6017011615, 18 July 2014 (2014-07-18), ISSN: 0003533655