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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2022038719
Kind Code:
A
Abstract:
To provide a game machine capable of enhancing an interest in a game.SOLUTION: After winning/losing determination is executed, a special pattern is varied and then a result of winning/losing determination is established and displayed. When a jackpot pattern is established and displayed, a jackpot game is executed. A game machine includes time-shortening state shifting means for shifting a game state to a time-shortening state for increasing an execution frequency of winning/losing determination. The number of times of the winning/losing determination executed without causing winning/losing determination to result in a jackpot is counted. The game machine includes, as a time shortening state: a first time-shortening state to be started when a predetermined shift condition is satisfied; and a second time-shortening state to be started after a value counted by counting means reaches a predetermined number of times. A first performance is executed after a counted value reaches a value for showing a predetermined number of times in a normal state, and a second performance is executed after a counted value reaches the predetermined number of times in the first time-shortening state.SELECTED DRAWING: Figure 33

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Inventors:
IBARADA YOSHIOMI
ANDO SHIGEMITSU
NAKAYAMA HIROO
MIZUNO HIROYASU
SUZUKI YUICHIRO
TANAKA TOMOKAZU
KUBO KEITA
KAMIYA MISATO
Application Number:
JP2020143354A
Publication Date:
March 10, 2022
Filing Date:
August 27, 2020
Export Citation:
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Assignee:
TAKAO CO LTD
International Classes:
A63F7/02
Attorney, Agent or Firm:
Takeshi Nakamura



 
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