Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2022038719
Kind Code:
A
Abstract:
To provide a game machine capable of enhancing an interest in a game.SOLUTION: After winning/losing determination is executed, a special pattern is varied and then a result of winning/losing determination is established and displayed. When a jackpot pattern is established and displayed, a jackpot game is executed. A game machine includes time-shortening state shifting means for shifting a game state to a time-shortening state for increasing an execution frequency of winning/losing determination. The number of times of the winning/losing determination executed without causing winning/losing determination to result in a jackpot is counted. The game machine includes, as a time shortening state: a first time-shortening state to be started when a predetermined shift condition is satisfied; and a second time-shortening state to be started after a value counted by counting means reaches a predetermined number of times. A first performance is executed after a counted value reaches a value for showing a predetermined number of times in a normal state, and a second performance is executed after a counted value reaches the predetermined number of times in the first time-shortening state.SELECTED DRAWING: Figure 33
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Inventors:
IBARADA YOSHIOMI
ANDO SHIGEMITSU
NAKAYAMA HIROO
MIZUNO HIROYASU
SUZUKI YUICHIRO
TANAKA TOMOKAZU
KUBO KEITA
KAMIYA MISATO
ANDO SHIGEMITSU
NAKAYAMA HIROO
MIZUNO HIROYASU
SUZUKI YUICHIRO
TANAKA TOMOKAZU
KUBO KEITA
KAMIYA MISATO
Application Number:
JP2020143354A
Publication Date:
March 10, 2022
Filing Date:
August 27, 2020
Export Citation:
Assignee:
TAKAO CO LTD
International Classes:
A63F7/02
Attorney, Agent or Firm:
Takeshi Nakamura