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Title:
遊技機
Document Type and Number:
Japanese Patent JP7103398
Kind Code:
B2
Abstract:
To provide a game machine capable of suitably performing each kind of control.SOLUTION: Processing corresponding to specific control for progressing a game by utilizing a specific control program and specific control data stored in a main-side ROM 64 is performed by a main-side CPU 63, and processing corresponding to non-specific control for managing a game history by utilizing a non-specific control program and non-specific control data stored in the main-side ROM 64 is performed by the main-side CPU 63. The main-side RAM 65 includes: a specific control work area and a specific control stack area utilized when processing corresponding to specific control is executed; and a non-specific control work area and a non-specific control stack area utilized when processing corresponding to non-specific control is executed. When processing corresponding to non-specific control is started, a flag register in the main-side CPU 63 is evacuated to the specific control work area.SELECTED DRAWING: Figure 6

Inventors:
Yoshihiro Kato
Application Number:
JP2020188434A
Publication Date:
July 20, 2022
Filing Date:
November 12, 2020
Export Citation:
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Assignee:
Sanyo Bussan Co., Ltd.
International Classes:
A63F7/02
Domestic Patent References:
JP6662357B2
Other References:
「(案)性能表示モニタの搭載要件(Ver.106)」,日本遊技機工業組合提供資料(「性能表示モニタ」に関する技術資料),日本,2017年05月11日,p.1~8
3 日工組質問事項(PQ-17)主基板に装着されるロムの使用領域について,日本遊技機工業組合提供資料(「性能表示モニタ」に関する技術資料),2017年03月09日
Attorney, Agent or Firm:
Satoru Ando