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Patent Searching and Data


Title:
ゲーム機、それに用いるコンピュータプログラム及び、制御方法
Document Type and Number:
Japanese Patent JP5584665
Kind Code:
B2
Abstract:
A game machine with a display, a storage medium storing a computer program, and a control method of controlling a computer to display a reference mark moving from a start position to an arrival position along a predetermined path is displayed on a game screen. The game machine comprises a path rotating device that rotates the predetermined path on a predetermined rotation axis during a game based on a predetermined condition. The predetermined path may vary by rotational angle, orbital distance from a rotational center, rotation timing, rotation timing data, rotational angle data, and angle specifying data. The game machine may also include a an audio output device, a music data storage device, and a music reproducing device that reproduces the music through the audio output device based on the music data, and wherein the music data timing is translated into operation timing sequence data for the rotation of the predetermined path. The storage medium stores a computer program in order to cause a computer incorporated into the game machine above to invoke the same. The control method above comprises the step necessary to cause the rotation of the rotating device detailed above.

Inventors:
Nishimura 宜隆
Tetsuhiro Honjo
Tagami Mallow
Wood Wanami
Application Number:
JP2011183089A
Publication Date:
September 03, 2014
Filing Date:
August 24, 2011
Export Citation:
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Assignee:
KONAMI Digital Entertainment
International Classes:
A63F13/45; A63F13/52; A63F13/44; A63F13/5375; A63F13/54; A63F13/814
Attorney, Agent or Firm:
Koji Yamamoto