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Patent Searching and Data


Title:
遊技機
Document Type and Number:
Japanese Patent JP7227580
Kind Code:
B2
Abstract:
To provide a game machine or the like allowing a player to know a true setting value (or an odd value or an even value) of the game machine that the player actually played in a game history in which a game is performed by one game machine.SOLUTION: Sub-control means controls a light emitting color of a setting mode display part to a different color when a setting value is an odd value and an even value. While replay 1 to replay 4 are won when a setting value is an odd number, they are not won when a setting value is an even number. Contrarily, while replay 5 to replay 8 are won when a setting value is an even number, they are not won when a setting value is an odd number. Fig. 49(B) shows one small winning combination for spot pushing. While one small winning combination 1 to one small winning combination 2 are won when a setting value is an odd number, they are not won when a setting value is an even number. Main control means allows stop control to at least one rotary reel to differ from precise-pressing or 1-frame pull-in between when a spot pushing winning combination for an odd number is won and when a spot pushing winning combination for an even number is won, thus changing a pull-in range of a spot pushing pattern.SELECTED DRAWING: Figure 49

Inventors:
Yoshishi Nishida
▲繹▼田 尚弥
Shusuke Hara
Shota Morimoto
Akito Mukai
Ryuichi Masuda
Application Number:
JP2019219938A
Publication Date:
February 22, 2023
Filing Date:
December 04, 2019
Export Citation:
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Assignee:
Net Corporation
International Classes:
A63F5/04
Domestic Patent References:
JP2018019867A
JP2019154969A
JP2018057621A